Simple Inspector shows a HUD overlay with vehicle statistics
Display Options:
– 4 on screen placement locations – each corner of the display
– Just your vehicles or all vehicles
– Speed of vehicles
– Fuel level of vehicles
– On Field Status, optionally with Field number
– Occupation status – Vanilla AI, AutoDrive, CoursePlay, user, or no-one
– CoursePlay course progression and time remaining, if applicable
– AutoDrive course time remaining, if applicable
– Fill level of vehicle and attached implements
– Damage warning if vehicle or attached implement is over threshold
Default Input Bindings:
Left Ctrl + Left Alt + Num Pad 9 : Reload configuration file from disk
Left Alt + Num Pad 9 : Toggle HUD Visibility
Changelog:
v1.0.2.4 :
– Add driving direction to speed display
– Add option to display even if the HUD is hidden
v1.0.2.3 :
– Format numbers with localization
– Fix top-left display to play nice with Precision Farming
– Add option to convert units for display
– Add Beacon Light indicator option
– Hide Inspector when positioned above map and chat is shown (MP)
v1.0.2.0 :
– Add CoursePlay and AutoDrive time remaining display
v1.0.1.10 (since 1.0.0.0) :
– Fix for missing fillLevel info on right justified displays.
– Add damage indicator (default if tractor or attached implement is 80% damaged)
– Add CoursePlay and AutoDrive AI detection
– Hide conveyor belts, they don’t have any useful information to share.
– Add option to zero pad field numbers less than 10
– Make bold text optional
– Add user name for controlled vehicles.
– Compute fill percentage with maxMass respected when possible
– Add optional alphabetic sorting of the list (uses purchase / tab order otherwise)
– Add multiplayer farm awareness – allow filtering to just your farm, or all farms
– Add option to change text size from settings, fix loading of text size from xml
– Additional Feature: custom order per line
– Add Support for Advanced Farm Manager
– Add DEF level (optional, default off)
Display Options:
– 4 on screen placement locations – each corner of the display
– Just your vehicles or all vehicles
– Speed of vehicles
– Fuel level of vehicles
– On Field Status, optionally with Field number
– Occupation status – Vanilla AI, AutoDrive, CoursePlay, user, or no-one
– CoursePlay course progression and time remaining, if applicable
– AutoDrive course time remaining, if applicable
– Fill level of vehicle and attached implements
– Damage warning if vehicle or attached implement is over threshold
Default Input Bindings:
Left Ctrl + Left Alt + Num Pad 9 : Reload configuration file from disk
Left Alt + Num Pad 9 : Toggle HUD Visibility
Changelog:
v1.0.2.4 :
– Add driving direction to speed display
– Add option to display even if the HUD is hidden
v1.0.2.3 :
– Format numbers with localization
– Fix top-left display to play nice with Precision Farming
– Add option to convert units for display
– Add Beacon Light indicator option
– Hide Inspector when positioned above map and chat is shown (MP)
v1.0.2.0 :
– Add CoursePlay and AutoDrive time remaining display
v1.0.1.10 (since 1.0.0.0) :
– Fix for missing fillLevel info on right justified displays.
– Add damage indicator (default if tractor or attached implement is 80% damaged)
– Add CoursePlay and AutoDrive AI detection
– Hide conveyor belts, they don’t have any useful information to share.
– Add option to zero pad field numbers less than 10
– Make bold text optional
– Add user name for controlled vehicles.
– Compute fill percentage with maxMass respected when possible
– Add optional alphabetic sorting of the list (uses purchase / tab order otherwise)
– Add multiplayer farm awareness – allow filtering to just your farm, or all farms
– Add option to change text size from settings, fix loading of text size from xml
– Additional Feature: custom order per line
– Add Support for Advanced Farm Manager
– Add DEF level (optional, default off)